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Revitalizing the Pre-EoC experience in a PvP fashion. Offering a secure, balanced and well-constructed MMORPG. Pre-Scape strives to overcome all competitors with dedicated developers and professional management. Register to be a part of the everlasting medieval era gaming experience.

News & Announcements

Developer
Announcement 7/16/18

Greetings Pre-Scapers, I wanted to have this open discussion and have you all as a community list concerns that were bothering you during our up time. I would like to get an in depth list going within the community so that the development team can work on dissecting them accordingly and managing to make sure these errors and issues do not exist during our re-launch. Best Regards, Kade  

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Developer
Announcement 07/11/18

Greetings Pre-Scapers, It has been nearly a month of development since the closing of our open beta. I am very happy to announce that we have recently returned back into full development as Bane has made a return in the beginning of the month. As promised I would update the entire community as soon possible when I felt there was an appropriate date to announce for our Full Release.  But first, I wanted to address our previous situation, we ran into the problem of releasing a game that was under developed, and for that I have already apologized, but I will not hesitate to say it again, I am sorry. We are still here stronger than ever, and will not be giving up any time soon. Which is why we stated that those two stages of the server was more of an Open Beta for the community. By taking the amount of time we have, it has allowed us to get the server together for the hundreds of new players we are expecting to join us for the long promising future. What you can expect for our full release: A new and improved client with absolutely no more lag issues or FPS problems. Stability improvements. Combat improvements. Minor and Major Bug issues addressed. OSRS Bosses, Wilderness Bosses, Zulrah, and much more. OSRS dedicated items and weapons fully working. Pathing issues addressed. Minor content additions. Re-worked Donator Store, and less of a "pay to win aspect". Soft economy reset to stabilize the amount of items in the economy. All items that were charged back will be wiped from the open beta accounts. All accounts will be reset, besides the members who were dedicated and stuck through the Open Beta who have used their privilege to keep their account progress transferred. (A thread was created prior to this which is now closed). Anyone who did not take the time to have their account progress saved and returns, will unfortunately have to restart. We will be announcing a Full Release date within the next few days. I want to say thank you to everyone for staying so patient, and would like to welcome everyone back to the community who have recently visited again :)  Best Regards, Kade            

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Developer
Claim Your Open Beta Account

Greetings Pre-Scapers, This announcement is to allow those who took part in the Open Beta to still have access to their achievements and progress and have it transferred over to our full release. If you would like your account progress to be saved and moved over to our full release, we are allowing members in the community to leave a reply below with the user name of their account they would like transferred over. We will only be transferring over 100 open beta members at a maximum for the full release, however if a large influx of players do request their accounts over the first 100, I will take a look at what I can do. Regarding an economy reset or influx of items in the economy. Nearly 90% of all donations were reversed in the past 2 months. Where even our largest donators opened cases against us during this time. So what I will be doing for the full release, is running a scan that will wipe all items that were donated for if the original person who made the transaction for the item charged back.  Therefore, not only are a limited amount of players transferred from our open beta, but this will show who the most loyal players really were. There will also be a soft reset on top of all of this, which will stabilize the amount of items in the economy as well, so that a prosperous and healthy future can be secured economy wise.  We believe this will be best decision we can take before we release our server 100% to the public. This thread will be closed 07/08/18 13:00 CST. Thank You. Leave the name of your account in-game and please be sure to respond below. (Only 1 account per person) Best Regards, Kade    

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Developer
Announcement 06/21/18

Greetings Pre-Scapers, Everything is on track to getting our project back on its feet. The development team has been working with the staff members these past couple of weeks since we took down our Open Beta, and we have taken the time to work on all the bugs and add some new content for the big release. I do want to take the time and apologize again that the project was not as stable as we expected and that the development team was unable to make adequate time to keep it running the way it deserved to be. However, in July Bane is expected to come back and deliver content and updates weekly, and we expect that the official full release of Pre-Scape will be around that time as well.  There is still no exact date, because I refuse to place a date on something again, without being 100% certain that the development team is able to push out the promised updates. So as the owner of Pre-Scape, I will most definitely keep you all updated with whatever we do.  Best Regards, Kade  

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Developer
Pre-Scape Open Beta Closing 06/08/18

Greetings Pre-Scapers, I want to start off by apologizing for being so quiet these past few weeks without any real announcement about where the direction of our project is heading or whether it was headed any direction whatsoever. This project was started with the idea that our lead project developer Bane would be able to adequately push out updates for the run time during our Stage 1 & Stage 2 progress, but due to personal issues and school work coming up, this plan was not able to followed as planned.  As the owner of this project putting together the development team, funding the entire project, and handling the overall direction of this project I take full responsibility of not being able to successfully follow the plans as promised to this community. Regardless whether the development team was not able to do as promised, I should have been able to step up sooner and find a solution for the community. For all of this I am truly apologetic, and I plan to do everything to get us back on track that I originally planned on doing. These past few months have been a sort of open beta for our community, and much different than other projects out there. We released to the public March 31st, 2018 (Open Beta) without any marketing or advertising in play and continued to do development as our members logged in daily to play our game.  The plan was to finalize the prioritized game breaking bugs and focus on brand new content to be delivered as soon as possible, but as stated earlier, the development team Bane & Stan both had work that needed their attention IRL, and I had to respect both of their decisions.  Now with all this being said,  I want to address the game plan from this point on. I have decided that on June 8th, 2018 19:00 CST Pre-Scape (Open Beta) will officially close down and all character files and progress will be saved up until the last minute. After we shut down Open Beta that has been running these past few months, our developer Stan, the management team, and I will determine what to prioritize in the time length where the server will be offline. We will work together and have fresh new content, bug fixes, new and improved client enhancements, etc done, in preparation for the Full Release of Pre-Scape. The staff team and I have already got together a lengthy list that the vast majority of the community has already mentioned from time to time, and we will make sure that big aspects of the game will be worked on for the Full Release. Here is just a small list put together, but much more will definitely be addressed. Re-Works Drop Rates Pay to Win aspects reduced  Donator Benefits Re-Worked More Cash Flow opportunities  Gambling Scene Re-Work  Donator Shops New Content Wilderness Bosses Instances Zulrah OSRS Items Possible New Mini-game Misc Bug Fixes Once we come to a determination of when a proper date to have our Full Release, we will re-add the timer to the site of Pre-Scape, and an announcement addressing that will be made. On the day of our Full Release, we will anticipated a larger release than before, in hopes of more players, and a lot more satisfied community members. Now although there will be no economy reset, there will still be a sense of hype, as the amount of new players will be much larger than old.  I hope you all respect my decision with the game plan of Pre-Scape's future, and I cannot wait to continue taking this project to the top. I would like to also address that our developer Bane should make a re-appearance in July, so hopefully until then we can get everything put together correctly with the help of Stan Thank you for understanding, Best Regards, Kade  

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