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Squirrel last won the day on March 28

Squirrel had the most liked content!

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About Squirrel

  • Birthday May 9

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  1. @Rob Heres that update you asked for ;) 


  2. Squirrel

    Server Update 03/31/19

    Awesome update man, i look forward to the next one
  3. Lots of progress on the goals so far! 


    1. Rob


      You should post an update ;)

    2. Squirrel



  4. Squirrel

    Wilderness Rejuvenation Suggestions

    I cant ever agree with things that basically force people to enter the wilderness when they dont want to. If you want the wildy to be rejuvinated, the buffs/nerfs/adjustments you suggested are the best way of going about this, but learn from OSRS. PVMers dont like being forced into the wildy, neither do skillers. If you want more pkers, Make pking itself more fun and enticing. You put a lot of time into this, but Wilderness only achievements are ridiculous, Most people can barely do the normal achievements because theres NOBODY to pk. Adding in more req's around pking will just mean we get smited and owned by tbows and zbows more often. Hopefully the adjustments you suggest can go through, but i have 0 support for the wilderness dailies/achievements. The wildy bosses are active enough as is, making them more crowded will just piss people off
  5. Squirrel

    Squirrel, Goals, and desires.

    Just from the easy i think ill not be done for a good... 3-4 weeks. After that, it just gets crazy! Im looking forward to turning some of these things green!
  6. Squirrel

    Squirrel, Goals, and desires.

    Thanks man, appreciate the luck, and the pun
  7. Squirrel

    Squirrel, Goals, and desires.

    Thanks! i was going for outrageous on the later goals... i think itd be fucking hilarious to have so many of some of those items. My aim is to give myself some ridiculous, and fun goals to go for. This will hopefull keep me interested in playing the server beyond bank value and PvM!
  8. So ive been playing my realism acc for approx 200 hours at the writing of this goals thread, and i have achieved the very basic goal of maxing. However, i feel its a bit more interesting to throw in something other than the bog standard "X-gp", "Y-bank value" and the classic "completionist grind!!!" So here im going to lay out my goals, and how im going to go about achieving them. As you can all probably tell, Red = incomplete, Green = complete. I Laid out the Easy/Medium goals to be considered the "Possible" goals. Since they can be considered realistically possible to achieve. The hard and onwards will be projects i actively work on, however i admit that some of them seem absolutely ridiculous (Especially the 100k acorns, since they ONLY come from nests, AFAIK) Ideally i will update this every day, so if youre interested in watching my progress, check back daily! But realistically it will be every 2-3 days. For the "Bank x items" goals i will imbed links to gyazo or imgur that prove the stack exists in my bank (Possible verification from admins if people still dont believe someone is mad enough to bank 10m of every rune type) Hope you all enjoy the read!
  9. Squirrel

    Ironman Bank Progress

    I very much like that casual 40 infernal capes flex 😂 Smashing bank, good luck with your goals!
  10. Squirrel

    Server Update 03/17/19

    You shouldnt have been forced into writing out such a detailed explanation of what youve been doing these past weeks, and i am very sorry that were required to, just to quiet down impatient players. Thankyou for the update on what you're doing, and how the server is progressing! I am very pleased with the updates you have pushed out, and i look forward to seeing what you can do in the future. I for one feel your dedication to this server is inspiring, and i really cannot wait to watch it grow and evolve over time. You're doing an amazing job, Kade, and i hope i speak for everyone when i say that i am proud to be part of this server!
  11. Squirrel

    Lady Varrock's Suggestions

    I wholeheartedly agree with reworking the teleport interface, it is abysmal to search through atm, especially for things like hns events, and even for basic bossing/slayer. Makeovers are cool, but i dont think its too important to be immediately worked on. I feel ironman should have a bit of a grind to get going, since it is a solo gamemode. however i feel they should have access to at least a basic armour set (maybe the "ironman" armour from osrs, scaled up to steel?) mithril feels a bit much, and steel would be enough to allow you to tank some training foes until you have better stats for barrows, etc. Clues are all my yes, but they would require drops and stuff being removed from various places, otherwise they become a useless distraction since its faster to get X points to get the item. Boss shops really need this edit. Its horribly easy to obtain mid-end tier armour, as you said, its faster to farm a boss for points, then buy the item with said points than to get a WORSE set as a drop. Great suggestions! Hopefully they bring about some changes
  12. Squirrel

    Staff Updates - 03/16/2019

    Congrats to you two! look forward to seeing your work! And goodbye creation, thanks for being here
  13. Squirrel

    Capes rework

    Love the suggestions, Only thing i dont agree with is Rob's suggestion of making a task being a donor. That basically locks trimmed comp away from any ironmen accounts (if they dont donate irl) which i feel is a bit of a downer for them. Plus ive never been a fan of BiS items being locked behind donation. I think it should be switched out for someting like "open 10 scratchers" Which is 100% possible for an ironman, and any player, Along with still being the "donor sink" for the lazy ones. Overall some brilliant suggestions from you guys
  14. Squirrel

    Various Suggestions and QOL!

    Well no i completely disagree. PvM is meant to be moderately risk free, WILDY PvM is meant to be very risky. If they didnt want there to be any risk in the wildy, they would simply remove PvP completely. I dont get this whole.... "if im PvMing i shouldnt be at risk" mindset with the wilderness. If you want 0 risk pvm, stick to gwd and nex. My view has, and always will be, if you dont want to get PK'ed, stay out of the wilderness. Also thats the whole point of the risk v reward aspect. If you want the good drops, you have to risk losing your items. I dislike the current wildy Meta of Untradeables and 4 power items. My suggestion was to make bringing the +1's and power items to be risky, as it should be. I understand you dont want to lose your easy gp source, but the longterm health of the server shouldnt be based on 0-risk PvM.
  15. Squirrel

    Various Suggestions and QOL!

    Thanks for the comments @zo kar ta As (i think) i mentioned, i dont pk so im not too knowledgeable on the whole wildy aspect of things. Ideally the best way to combat that is to balance the zbow vs players more than remove risk from the wildy. As far as i know wildy pvm is almost completely safe, since pking is rarely worth doing as at best youll get a few pots and standard pvm loot (which is frankly not worth skulling up and potentially being anti'd) i was just hoping to bring in some more of that risk vs reward aspect, which is what wild pvm is missing. I for one would love to actually be able to learn pking where even 1 kill could cover the costs of maybe 10 deaths. It would also lead to wildy bosses being farmed so much less, which in turn would be beneficial for the economy, E.G. the reason items like the ROTG, Treasonous ring, and D pick are so valuable in osrs is because even though the bosses are piss easy, they cant be farmed as consistently or with as much safety as is here. Hopefully that helps you see where i was trying to come from