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Prelaunch Updates

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Titan    1,054

Hey everyone,


We hope you respect the countless hours and months that have been put into the making of this server, and with the release of the server, we will only have more of a reason to keep striving. 


Here are the updates made in preparation for this Launch. (We will continue to update it until day of release)


  • Customized Raids has been implemented and worked on.
  • Fixed Mithril seed pathing
  • Lunar Altar added at home
  • Updated Method of Pking Hiscores
  • Added Button Options to Skip Dialogue
  • Added 1,2,3,4 options for keyboard Dialogue
  • Added New Login Box & Login BG
  • Complete Re-Work of all Donator Islands
  • Added Ultimate Donator Island
  • Complete Re-Work of Majority of all reported Drop Rates and Cash Drops
  • Correct animations and hot fixes for certain weapons that were spotted wrong have been adjusted.
  • Improved Game Client FPS by 50%.
  • Issues regarding stability have been improved.
  • Checks to maintain server up time have been added.
  • New Server Engine Implemented.
  • Memory Usage Decreased by 50%
  • Golden Scratchers have been adjusted to allow more of a balanced change and eco friendly environment long-term.
  • Customized Teleport Interface added.
  • Upon clicking the designated Skill in the skilling interface, it can also be used as a skilling teleport, you will be moved to the location of where you can train that skill
  • Only shops that have items inside the Player Owned Stores will be displayed to players.
  • Placeholders have been added.
  • Settings Enhancements have been added.
  • Timers for Pking such as vengeance, barrage, freeze, have been implemented.
  • Added Player Owned Store History Button Log. - Will display the last 10 items that were purchased from your store at what value.
  • Premium Donators can now type ::Star and will teleport straight to the shooting star, legendary donators can use this command and it will display where it is located
  • Once your character has left the wilderness you will be automatically unteleblocked.
  • Players who are able to escape from their opponent and log out, upon login their teleblock will be removed.
  • Players will always have double experience whenever inside the Wilderness.
  • Insta-Kill Darts have been introduced to Pre-Scape. Using this dart upon any boss besides Zuk will instantly kill the npc and release the drop.
  • Reaper Collection PVP Drop has been implemented
  • Players will now have to pay a price to obtain their untradeables back. This can occur by speaking to the reaper at home. All untradeables are 1,000,000 each.
  • If a player kills an opponent who had an untradable on them upon death, the player will receive, 500,000 GP added to their pouch as a reward.
  • Search Drops has been added to allow players to see what npcs drop what item
  • You can now use all commands without using -'s


New Bosses Implemented:

Demonic Hellhound






Barrel Chest

Lava Dragon

Blood Reaver



Chaos Fanatic

Crazy Archaeologist


Lizardman Shaman


  • Free for all mini-game will now announce what game mode it is in global chat without having the requirement to type the command and teleport there first.
  • Torags have been added to the WIlderness behind Mage Bank 
  • Torag's in the Wilderness will also drop the Torag's set bonus similar to the rest of the brothers (Forgot to add this brother when initially made the update)
  • Re-wrote the way barrow brothers respawn handler works: Direct fixed Ahrim Brother not re-spawning 
  • Pet Rewards for Free for All that were added in the previous patch; It will now also give other rewards along the pet such as gold, and pk points.
  • Zaryte Bow Special has been re-worked. -> It will now only remove Overheads from your opponents Prayer Book.
  • The amount of damage it dealt has been kept at what it was.
  • View the gif below:
  • Donator Zones have been re-worked and have been quite the invested time in this update log.
  • Removed all God Dhide sets from the Super Donator Store
  • Removed Rune Bars
  • Removed Magic Logs
  • Added Mystery Boxes (contain all of these content in large variations) for 5 million. (Alongside with adjusted rewards to make them more beneficial)
  • Legendary Donator Shop
  • Removed all Dragon Pieces except for boots and changed the prices to 3m.
  • Added Abyssal Whip for 10m.
  • Add dk rings (warrior, seers, archers, berserker) for 5m each
  • Increased the Stock of Dragon Arrows and Extreme Potions
  • Premium Donator Shop
  • Reduced Barrow Sets prices to 15m from 20m.
  • Add imbued dk rings (warrior (i), seers (i), archers (i), berserker (i)) for 25m ea
  • Added row for 10m each.
  • Added White Armor to Premium Donator Shop
  • White Armor has the same statistics as each respective Dragon Armor Piece.
  • Dragon Platelegs, platebody, full helm, sq shield, dragon boots
  • These pieces can only can be worn by Premium Donators
  • Adjusted stock of overloads and dragon bones
  • Regular Donator Island Island has been re-worked
  • 2 Runite Ores, 2 Adamant Ores have been added
  • Shop upgrades have been made
  • Fishing stall in this location is just as good as the last stall at edgeville, however the requirement is 98 Thieving.
  • This stall gives  2x Dragon Scimitars, in 1/15 chance. 
  • Furnace is located here
  • One thing that has been a problem for Donators is the incentive given by Woodcutting, Mining, and Fishing.
  • Each one of these skills performing the task to obtain each represented (Log, Ore, Fish) each rank was given a bonus amount of each. However at times this would be a hassle because you'd have to continue to bank the item and return to continue your task (If on one) now your extra received incentives are instantly placed in your Bank, and give you a message of doing so.
  • Revitalizing Wilderness Bosses:
  • As cash has been something that new players have recently been struggling to achieve, and with the addition of those new wilderness bosses; Spino, Blood Reaver, Ord, Demonic Ape, that were added awhile ago and are primarily camped in the Wilderness, we've gone ahead and added a PERMANENT, 500_000 Cash Drop for each kill achieved.
  • Each kill will be announced, and globally announced
  • Occult Necklace has been given +20 Attack Magic +20 Magic Damage. Considering you can only obtain it from Golden Scratchers.
  • Considering Free for All has been one of the most exciting things to do when activity is at peak, we've decided to go ahead and add a few Free For All pets for players to aim for. 
  • These are placed in the Uncommon Table in FFA Rewards, and have been each added twice into the table for higher likelihood.
  • Reaper of FFA
  • Monty
  • Sphinx
  • Odysseus
  • Players will now receive Daily Task Points after finishing their task: (1 Point Per Task)
  • A thread asking for your suggestions on what to place inside the store will be made. So please leave your input on this. A thread will be posted at the release of this log.
  • Ultimate Donator Island has been given an Island, however we would like more input on what you would like placed here, alongside what should be re-vamped about the Legendary Donator Island. A thread will be posted at the release of this log.
  • Miscellaneous Updates:
  • Mystery Boxes -> 20 Points (Trivia Store)
  • Legendary Mystery Boxes -> 75 Points ( Trivia Store )
  • Free for All Exit has been Patched.
  • Dragon Boots have been removed from the Trivia Store.
  • Drop Rate Box has been added to the Trivia Store for (1250 Points)
  • Ring Imbue Scroll has been added to the Trivia Store (900 Points)
  • Updated Trivia and fixed all errors that were spotted. - Lancelot 
  • Added Feature to allow Ring Imbue Scroll to work on Regular Ring of Wealth to create Ring of Wealth (i)
  • Simply click the scroll, and then on the Ring, and you will create your Ring of Wealth (i)
  • Added 500M Coins to Legendary Drop on Scratchers
  • Skotizo requirement message fixed.
  • Added a referral system to track larger marketing strategies that I have planned for the near future. 
  • Re-wrote achievement point system to prepare initiating for new achievements that players have been suggesting to add.
  • You no longer need the Cooking Requirement to access the Bank at the Cooking Guild
  • Trickster helm now has its proper defense requirement of 85 to wear.
  • Glacors Task has been changed from a maximum of 125 to 30.
  • Frost Dragons will now have their own pet.
  • Pheonix has been relocated to a better pathing position.
  • Making Overloads with (3) Doses was changed last update, but players suggested both routes should work, so I went ahead and added both methods
  • Daily Task Reward has been upgraded to 1 Legendary Mystery Box and 2 Dragonkin Lamps.
  • I have fixed the problem where there were 2 different ID's for Frost Dragons circulating around.
  • Mining Coal in the Wilderness will now count towards your Daily Task.
  • Re-Wrote Augury so it correctly adds your bonuses
  • Dragonbone Bolts have been added to the 1/50 Blood Reaver Drop (QTY: 100)
  • Dragonkite Shield Stats Buffed to: 
  • c97ded00ba0e20b833fb0866e832b12b.gif
  • Trident of the Seas has been buffed by 25% Accuracy & Damage
  • Trident of the Swamp has been buffed by 25% Accuracy & Damage
  • Trident of the Swamp now has +20 Magic Damage added to the stats.
  • Players will not be able to empty their blowpipe now on accident. 
  • Players can now De-Iron their account by speaking to the Account Manager at home. It will change your game mode to Knight.
  • The only game mode that does not work with this, is the Pker Game Mode.
  • Vesta's Spears have been added to Revenants Drops
  • Zaryte Bow will now only smite the player for 50% instead of 100%.
  • Zaryte Bow will now take 100% Spec Usage from 50%.
  • As per player request, you will now be given a warning when redeeming donator scrolls. This will prevent players from accidentally redeeming.
  • Removed the teleport tablet check for Wilderness, per players request that the suggestion that was implemented awhile ago was not appealing at all.
  • Updated Corporal Beast, and allowed some weapons such as Zamorakian Spear to hit harder against the Boss.
  • Creating Overloads will now require 4 doses, and you will be given a full four dose overload. Players were getting upset that it took (3) doses, so I have changed it to 4.
  • ee2b0e7abc03ca3d84bb0086c50e656e.gif
    Regular Donator Benefit Added: 
  • When creating overloads you will now receive 1x Extra Overload Potion
  • Corporal Beast Hitpoints is now 15,000 from 20,000.
  • Added ::Droprate command that allows players to read a short general information regarding all the benefits and bonus %'s in Pre-Scape. If for some reason I missed something, let me know I'll add it in. But for the most part this gives a good idea of everything for all new players.
  • Reduced the attack speed of Steel Dragons, due to players complaining they were attacking too fast in comparison to regular hits.
  • Korasi Spec has been buffed by 15%.
  • Trickster has been given a 15% Damage Hit Increase to its Critical Strikes bonuses (Inside & Outside the Wilderness)
  • If you have a 15% Drop Rate Box active when typing ::Droprate it will let you know you have it active
  • Blood Hound Pet now gives 15% Drop rate from 5%. (Obtainable from Scratchers)
  • Regular Donators will now have 5% Drop Rate Bonus every where instead of only during Instances 
  • Ultimate Donators will now have 25% Drop Rate bonus and Premium Donators will have a 35% bonus
  • 34965259c609424d979738654a7240e2.gif
  • Adjusted Golden Scratcher rewards to make them more appealing. 
  • Connection handlers will now be executed multi threaded, so when connections are throttled the server does not pick up any disconnection issues.
  • When multiple players login at once there would be a brief interruption, this has now been fixed.
  • When the database previously picked up information from the server, there would be a 2-3 second delay, now it will be nearly instant.
  • Overall, the way our server works with our data base systems will now work at more appealing speeds, so as we continue to grow throughout the next few months, we should not experience any major problems.
  • Elder Maul Spec Now Requires 100% Special to be used. 
  • Deals 15% Stronger Damage than Regular Max Hit with Special
  • Special Boost doubles accuracy of hit. (How hard it hits)
  • Furious Flames appears below Targets Feet.
  • Heals 100% for whatever you hit on your target with the special.
  • Max Hit : 875 (87.5) (Spec) - With Gear Players can obtain and use within the wilderness.
  • Malediction Ward has been buffed by +6 Magic and +2 Magic Damage
  • Ring of the Gods is now +18 Prayer
  • To make things a lot simpler for players I have gone ahead and added ::Well which automatically opens the Dialogue for the Contribute to Well Option. This will allow players to easily contribute to the well and then continuing off with whatever task they were doing.
  • Kodai Wand has been added to the Ord Drop.
  • Blood Reaver has been nerfed by reducing its attack speed and making it equivalently strong as the rest of the new wilderness bosses that were added last update.
  • Previously Zuriel's Robe Top was significantly weaker than Ahrim's Robe Top this has now been changed.
  • Primal Gauntlets are now tradeable.
  • Tool kits value has been bumped to 10,000 gold.
  • As stated a few days ago Zaryte Bow was nerfed but was still balanced out to be a well off weapon.
  • Removed Obsidian Cape in F2P Mode and replaced with Team Cape.
  • Removed Ring of Recoil in F2P and replaced with F2P Ring.
  • Removed Prayer Potion in F2P Mode and replaced with additional food.
  • Added 1 more Restore Flask to Brid Mode
  • Added Vanguard Mode to Free for All
  • Added Battle of Gods (3) Mode to Free for All
  • Battle of Gods allows players to be randomly selected to serve a god. If they are selected for example, Zamorak they receive the designated item gear and slot holds.
  • Vice Versa, Saradomin, Guthix, etc.
  • Players are not all selected to serve the same God, it will randomize within the arena, one player may be Guthix, and the other may be Saradomin.
  • Ring of Wealth(i) has been given 5 million coin value in order to be given more protection value within the wilderness.
  • Scorpia's Special has been nerfed drastically. It was hitting far too high on higher tier armor to begin with.
  • Reduced Ganodermic Beast's Speed by 50%, as it was hitting far too often and it was noted that it hit you 3 times in comparison to hitting once with a chaotic rapier.
  • God Halos has been added.
    Zamorak Halo


  • This halo has an increased Drop Rate of 10% while battling any Zamorak Creature or Boss
  • This Halo can be obtained by the Vote Points Store for 150 Points.
  • This Halo has been added to the Rare Drop Table in Free for All Mini-game
    Guthix Halo
  • 6e9740511df195f35819e65da5b95da7.gif
  • This halo has an increased Drop Rate of 10% while battling any Guthix Creature or Boss
  • This Halo can be obtained by the Vote Points Store for 150 Points.
  • This Halo has been added to the Rare Drop Table in Free for All Mini-game
    Saradomin Halo
  • 624c035df894fe7a1057e1e1f58ccc8f.gif
  • This halo has an increased Drop Rate of 10% while battling any Saradomin Creature or Boss
  • This Halo can be obtained by the Vote Points Store for 150 Points.
  • This Halo has been added to the Rare Drop Table in Free for All Mini-game
  • Potion Flasks have been added to the game.
  • Potion Flasks can be obtained from the new Wilderness Bosses from the last update log.
  • They have been added to all of the drop tables to receive 25-30 each at a 1/25 Drop
  • Added +5 Prayer Bonus to All God Dragonhide pieces.
  • Ring of Suffering now has the Ring of Recoil Effect to make it worth obtaining.
  • Zaryte Bow has been buffed slightly to make it worth getting.
  • Zaryte Bow now has 2 Specials Attacks 50
  • No matter how many accounts of realism you make, your character will now always receive the realism lamp for 1 99.
  • Chaos Dwarf Hand Cannoneers teleport added to Dungeons Teleport
  • One of our biggest combat updates that negatively impacted our community in the past has now been reverted. Players will be dealt 80% less damage from 40% due to some bosses being extremely impossible to fight against, leading to a very unappealing environment for our newcomers. 
  • Dragon Javelines will now work with Heavy Ballista Only.
  • Heroic Death Cape & Demonic Death Cape moved to Rare Table on Scratch Cards
  • Golden Scratch Cards from Drops will now announce
  • Skotizo now requires 2 players to do instead of 3 as per request from multiple people within the community
  • Frost Dragons have been added to Premium Donator Island
  • Ultimate Donator + will now have the benefit of receiving bonus frost dragon bones while killing Frost Dragons
  • Boss Slayer Store has been re-worked, and prices have been adjusted
  • Now when you type ::Pets and click a pet it will display its drop rate.
  • Golden Scratch Cards purchases from the store for $50 + purchases will now automatically give bonuses on a 1/2 chance basis. 
  • You will get notified of this bonus reward once you claim your donation, and no more errors will occur with them.
  • Multiple bosses have been added to Wilderness Slayer Tasks.
  • Free for All Minigame will now reward the winner 5 PvP Points.
  • Re-wrote the anti-venom strategy formula that was implemented by our previous developers. Anti-venom potions will now work as designed to when drinking them. Previously players would only be able to block 1 hit of Anti-Venom. Now I have allowed it to block a few minutes of Venom every dose
  • Zulrah's Venom attacks will now be counted as being blocked with the new anti venom strategy
  • Re-wrote the way certain skilling rewards could be retrieved. Skills such as Mining or Woodcutting which allowed certain pieces to duplicate before giving the complete set (ex: not receiving all of the lumber jack pieces)
  • Players will no longer be allowed to Multi Log within in the Free for All Minigame
  • Players who kill another opponent inside FFA will now receive up to an entire full inventory of Food Restock, so players who sit in the back and do not participate in the battle are not given an advantage over the others
  • Wrote an entire new drop rate system that can be used in a scenario that required a hot fix to target npcs that have had issues following the old patterns and scripts our previous developers wrote 
  • Skeleton Hell Hounds Drop Rate for keys have been adjusted to follow the drop rate pattern correctly
  • Abyssal Demons will now have a drop rate of 1/250 for Abyssal Whips, these monsters are also on the new drop rate pattern script
  • Adjusted administrator commands and added some new sanction commands to better handle players who do not follow the rules
  • On the F2P game mode players will receive Swordfish restock instead of Rocktails.
  • Implings for Hunter had a very long re-spawn time, I have went ahead and adjusted some of them so it is not nearly as long as before
  • Adjusted some general store values for certain items
  • Zombies on Slayer Tasks will no longer attack opponents the damage amount that is used in the Zombies mini-game
  • Dungeoneering Experience Lamp is no longer tradeable sorry for any inconvenience this caused
  • Barrows Brothers have been added behind Mage Bank
  • I have also added an incentive for sdon.pngSuper Donator + to receive each designated Barrow Brothers Set when killing these npcs in the wilderness ONLY with a drop rate of 1/150. This will hopefully create not only an incentive to support the server and receive this perk to help players obtain another way to make money and also of course collect barrow pieces, but this allows other players to target players in this region for a chance of PvP activity increase too.
  • Fixed an exploit that allowed a certain amount of ticks to cause a player to crash their console / game
  • Added proper checks to make sure those spam ticks to not have any negative effects towards other players in the region
  • Replaced Claws in FFA with Armadyl Godsword due to the fact Dragon Claws are so inconsistent because of the gear that is used within that game mode, so it'd be best to add something more viable to account for
  • There was bug regarding Boss Pets sometimes not being on the drop table when players were killing them. Sorry for the inconvenience and I just wanted to make sure I kept it fair to those who have been grinding lately, so the drop rate to receive all boss pets has been reduced significantly for a limited time only.
  • Trident of the Swamp has been added due to a large amount of players suggesting it to be brought in.
  • Trident of the Swamp has the same statistics as Trident of the Seas, however a 15% Bonus Damage Increase and Accuracy
  • Changes made to the dice bag have been made so you can no longer roll a 0
  • Added additional commands and adjusted new ones that needed to be changed
  • Added 16.67% Accuracy Damage to Slayer Helmet while on Task
  • Full Slayer Helmet will only have damage bonus while on Slayer Tasks
  • Ava's accumulator effect will now work with BlowPipe
  • Glacor boots will be used on the crystals now to make them worth actually obtaining 
  • 20% Ranged Bonus has been added to Pegasian Boots
  • Twisted Bow has received a 35% damage bonus and accuracy bonus
  • Armadyl Crossbow has received a 15% damage and 15% accuracy bonus
  • Fixed an expoit that allowed players to abuse thieving stalls without the Donator Rank
  • Lizardman Shaman drop rate for Dragon Warhammer has been changed to 1/1000.
  • You can only teleport out of the wilderness using Wilderness Teleport to Home Tablets
  • Virtus has been given a 25% damage boost (8.3% to all pieces)
  • Hardcore Iron Man will no longer lose their status in reported safe zone areas such as Inferno / Multi
  • Fixed a bug that allowed Duradel to accidentally choose non boss slayer tasks
  • Skeleton Hellhounds will now have a 1/20 Drop Rate for Keys. 
  • Duradel will now only give your character Boss Slayer Tasks
  • Added Nex to Boss Slayer Tasks
  • Added Kraken to Boss Slayer Tasks
  •  Added Glod to Boss Slayer Tasks
  • Added Lizardman to Boss Slayer Tasks
  • Added Jad to Boss Slayer Tasks
  • Added Cerberus to Boss Slayer Tasks
  • Added Dung XP Lamps to Dungeoneering Store.
  • Realism accounts will receive 500,000 Dungeoneering Experience and all other game modes will receive 5,000,000 Dung Exp for 100k tokens
  • Crystal Keys have been added to Vote Point Store
  • Imbued Ring have been added to Vote Point Store
  • Adjusted combat formulas for Magic to enhance determining attacks 
  • Player Owned Shops NPC has been added to Edgeville Bank
  • Draconic Visage has been added to the Lava Dragon Drop Table
  • Each Donator Rank will receive bonus Slayer Points upon completing slayer tasks now.
  • You now also have a 50% chance to receive 2-3 extra Golden Scratch Cards when donating for the packages
  • Fixed a bug related to Zulrah's Scales duplicating
  • Slayer Tasks (Wilderness Npc) will now tell you how many you need to kill when spoken to.
  • Duel Arena Add X Amount will now work.
  • You can not duel players with your inventory space not being within the necessary required slots.
  • Prayers for Npc's will no longer be completely 0% damage. Monsters will deal 60% Less damage, and you will be hurt for 40%.
  • Fixed an ID issue with Mithril Dragons
  • Reported Delay for Bolt Making has been fixed.
  • Increased the delay for Jads magic/ranged attacks so they are accurately represented.
  • Fixed reported Prayer Delay Issues
  • Fixed Jad becoming unresponsive at certain stages
  • Reported Exploits that were found with Lava Dragons have been fixed
  • Vesta's Spear will be weak to Corporal Beast similar to Zamorakian Spear
  • Added Bonuses for Vanguard Gloves
  • Fixed miscellaneous combat reported bugs.
  • Rock Cake is now in Iron Man Shop
  • Fixed small Quest Tab issues
  • Zulrah effects have been adjusted
  • Fixed various bugs related to the Scheduled Multi Event minigame that will be discussed within the next few days
  • Multiple Null Point Errors have been fixed.
  • Manually added a new lever for KBD Lair entrance.
  • Magic Exp Drops will now be similar to OSRS Exp Drops within the Wilderness
  • Invisibility issue regarding Duel Arena mid teleport a stake has now been fixed. If there are anymore issues be sure to let us know.
  • Free for All is now every 15 minutes
  • Super Restore/ Combat Potions have been added to the Decanter.
  • The Ignore List feature bug reports have been fixed.
  • Removed Knights Cape from Starters.
  • Knights cape can only be worn by Knights, for some strange reason the code had it reversed.
  • Fixed barrows npcs not giving the kill to the player if they leave too soon.
  • Overload Flask's are now 100,000 in the Premium Donator Shop 
  • Adjusted Entangled Spell to hold for 15 seconds from 12
  • Entangle Spells will only work when the animation / gfx is shown
  • Added more accurate storm of armadyl spells 
  • PVP Items will no longer Degrade. These include Morrigans, Statius, Vesta's, Zuriel, etc.
  • Properly added the Prayer checks for Free-For-All so the prayers are actually usable this time
  • Anti poison potions stop you from being venomed in Zulrah’s lair - (This will no longer happen)
  • Multiple Infernal / Zuk bugs that were reported have been fixed. 
  • Your character will no longer accidentally move 2-3 tiles away from the spot that it is presented dead.
  • Changed FFA Timer to 15 minutes instead of 30, to create an incentive to look forward to it more often.
  • Full Slayer Helmet's strength bonus has been removed
  • Re-Worked Accuracy for Melee Combat.
  • Barrows Npcs at ::Di (1) will no longer despawn after killing them.
  • Premium Donator Island has been released.
  • Pking Hiscores bug regarding not displaying the right statistics has been fixed
  • Storm of Armadyl has been added 
  • When you kill someone inside FFA there will be an immunity of 5 seconds where you cannot attack another opponent
  • When Magic Attack Bonus is less than 0 the chances of you splashing is 95%. And if you do manage to land an attack, the highest hit will be a 10.
  • Fixed a Diagonal Bug where if an opponent was frozen diagonally they could still attack with melee
  • Your levels in Free For All will no longer change when earning XP
  • Protection prayers are disabled for FFA except in the Brid Game Mode
  • Announcement Speed has been reduced by 50%
  • Adjusted FFA Modes to have correct Prayers & Stats from yesterdays update
  • Free for all will now reset your prayer after you exit the game
  • Oziach has been moved closer to Edgeville
  • PvP Store prices have been adjusted to adequately match our economy and player base. These prices will increase over time.
  • The $100 Donator Rank Island will no longer have npcs that are fully aggressive.
  • Knight Lamp has been changed to Realism Lamp. For some strange reason I don't know why this was even designed this way to begin with. Apologies
  • Thieving Bot Check has been adjusted to be more effective.
  • Donator Island Npcs should no longer agro players upon login
  • Npcs at Edgeville are now re-named to represent their shops
  • Dragon Claws have received a 50% accuracy buff as the ratio to ever land a spec before was so little.
  • Arrows should no longer affect Blowpipe, Darts, or Knifes.
  • The accuracy while Dharok Effect is activated has been buffed by 30%.
  • Added the Old School Wilderness level interface
  • Glacors will now be weak to Fire Spells
  • Removed venom immunity from poison.
  • Added venom immunity to anti venom.
  • Realism Game Mode will now drain prayer 20% slower
  • Free for all Minigame will now have proper set levels for combat and game modes.
  • Your players stats will also reset upon dying of the minigame, and restore back to what they were.
  • Monk Robes have been disabled till we fix the models for the next cache update
  • Settings in the client will now save upon clicking them
  • There was a bug report where players would stay stuck at 0 HP and remain nulled. This was simply a null pointer issue, and has been fixed
  • Players should no longer be invincible during FFA randomly
  • You can now type within interfaces
  • You are able to withdraw x with no problems now
  • You can now enter Dungeoneering with only a Ring of Kinship
  • When you switch between weapons, it places the switched weapon on the top space of inventory - this is now fixed.
  • "If Interface doesn't show up" for golden scratch cards has now been fixed
  • When using a shop for a roaming NPC like the crafting NPC or the banker at the woodcutting teleport, your character follows the NPC while in the interface. - this is now fixed
  • Bounty Hunter interface will now tell you what level your opponent is in.
  • Iron man mode players will no longer get loot from loot share 
  • Donator Islands have now been re-worked. Information regarding these will be posted on the Donator Benefits Thread. So far we've heard nothing but positive feedback.
  • We have now added a Drop Rate Increase Box to the Donator Tokens Shop 
  • The Drop Rate Increase Box will cost 30 points and grants a permanent DR increase of 15% to your account
  • Loot share will now show your clan members what your loot was.
  • The Healer at home will now heal you every 2 minutes (Spec / Prayer / Hitpoints / Run Energy)
  • Referral Codes will only work one per account. The entire point of referrals is that, you were referred to the game.
  • Added multiple bosses to be naturally aggressive
  • Fixed a bug that caused extra damage to be added for certain ranged weapons.
  • e have added a referral system where players will receive rewards by entering the ::referral-code example (::referral-runelocus) This will be used within the next week when YouTubers launch their videos to help promote the server.
  • Scorpia will now attack with melee when in melee range, and range when out of melee range.
  • You can customize your F keys by speaking to the account manager in the Edgeville Bank
  • Players will now have an immunity of 3 seconds before they can be re-frozen by Barrage.
  • Re-Arranged some Npcs at home
  • By default the escape button will now close any interface opened. 
  • Pker Game Mode will now be able to set their combat levels. By using ::setlevel-(1-8)-(-1-99)
  • Added some more buffs to Cerberus Boots
  • While fighting against players your experience drops will now be displayed to adequately match OSRS rates.
  • Tormented Bracelet now has its missing 5% magic damage boost.
  • While you attack an opponent mid teleport, the hit splat previously showed a "0" but now it will be "null" so it just does not show anything now.
  • There is now a command to toggle bounty hunter interface ::togglebh
  • Your experience lamp no longer continues running when you log out
  • When using the exchange function with the tool leprechaun you can now note every farming ingredient.
  • Glacors will now be weak to Fire spells. 
  • All Cerberus Boots have been slightly buffed.
  • Kalphite Queen bug related to protection overheads has been fixed.
  • Serpentine Helmet has been buffed.
  • Slayer Helmet has been nerfed from players suggestions.
  • Daily Challenges should work in the Wilderness now
  • While withdrawing items from your Bank you will no longer have to re-click the item to bring up the interface back up again. (Problem Before: 
  • Running out of distance after freezing your target will unfreeze your opponent
  • While using Magic, Ranged Melee, experience drops will be instant therefore you are now able to accurately do combos.
  • We have added a 15 Range Stat Boost on Armadyl Cross Bow
  • Make Over Mage is now functional none of the models will make you invisible now.
  • Darts have been added to the Ranging Store so Blowpipe is usable
  • You are now able to enter the Dungeon for Dungeoneering
  • Virtus + Blood Barrage will now allow you to go above 99 Hitpoints
  • Necklace of Anguish has had +2 Range Strength +5 Range Bonus added
  • Ring of Suffering has had +2 Prayer added
  • Twisted Bow now has +40 Range added
  • Kodai Wand now has +5 Magic added
  • Amulet of Torture now has +2 Strength added
  • Malediction Ward now has +6 Magic added
  • Odium now has +3 Range added
  • Blood Necklace will now have double the amount of healing. 
  • Blowpipe will now allow you shoot it even if there is nothing in your Quiver
  • Occult Necklace now has 10% Magic Damage Increase 
  • Ancestral now has a 2% Magic Damage Increase per piece. And an overall +10 magic stat to the set
  • Peg Boots now have + 5 Range Strength and + 3 Range added
  • Toxic Staff of the Dead, and Tridents are now stronger than Chaotic Staff
  • You will now be able to customize your hot keys to your liking.
  • Pre-Scape now has Pking High Scores in-game, for you to be part of the hiscores simply obtain a kill / death and it will automatically insert your information / arrange the top 50 pkers on Pre-Scape. Click the scoreboard near the edgeville ditch to view the top pkers.
  • Glod has now been added to Pre-Scape. This is a team boss, and you must not stand in the same spot while attacking this boss. It is designed to have you move around along with it turning your prayers off randomly too.
  • Dragon Kiteshield has been added to Pre-Scape and can be obtained from Glod.
  • More information regarding Glod's Drop table can be viewed with ::drops
  • Kraken has been added to Pre-Scape. This is part of the new instancing boss system we've implemented. To start this boss you must speak to the new NPC located inside the Edgeville Bank and it will automatically teleport you to begin the boss.
  • Kraken is known to drop the Trident of the Seas, this is a magic weapon that requires no runes, and will automatically cast similarly to the Polypore Staff.
  • More information regarding Glod's Drop table can be viewed with ::drops.
  • Removed the dialogue for healing.
  • Global messages will now tell players to join "Help" clanchat.
  • Can now walk while harvesting farming patches
  • 1 tick combat delay after eating has now been fixed.
  • Made it so only bosses can hit through prayers
  • Renamed Jad pet.
  • Added plant cure to farming shop.
  • Fixed duplicate lines on player panel.
  • Fixed lever in Kbd lair.
  • Decanting now works correctly.
  • You can no longer ::restore during combat (tried to add a double check so this does not occur)
  • Failure to Withdraw items after searching for them has now been fixed.

  • A visual bug regarding pking where anywhere below 5 hp was appeared as 0 Hp "Red Bar", has now been fixed

  • Ava's accumulator not working accordingly with Red Chins has been resolved. It will adequately match RuneScape's system.

  • Fixed chinchompas not adding tracked damage.

  • Fixed Kalphite queen not being tracked.

  • Toxic Blowpipe will now require Darts and Scales to be used.

  • New actions have been placed on the Toxic Blowpipe to do so.

  • Fixed attack distance for npcs, this fix resolved multiple safe spots that were reported and still active within the game

  • An anti-bot system has been added for activities regarding thieving. This will prevent players from leaving on auto clickers or ghost mouses for long periods of time.

  • Pker game mode will no longer insert new accounts on the Hiscores. (Report any accounts that are on there and I will remove them accordingly)

  • Fixed the Completionist Cape not opening correctly due to another bug caused.
  • When using Blood Necklace with Torva, it will no longer drain your Hitpoints back to 99.
  • Polypore will now chain and be automatically autocasted when being used instead of constantly needing to click while in combat.
  • Logging out within the inferno cave will now remove you on login.
  • Twisted bow now uses dragon arrows.
  • Adjusted twisted bow and Armadyl crossbow bonuses.
  • Removed Golden Scratch Cards from ALL NPC drop tables.
  • Zombies Mini-game Added
  • If you have an overload active in a pest control game, once the game is over, the overload effects are fully removed no matter how long of the 5 minute timer of the effects remain. (This is now fixed)
  • Found a major issue in Duel Arena - Sometimes you can’t see if the opponent has red crossed the armor out which means sometimes they can scam. (Fixed)
  • Mage bank spider webs and lever, if you double click the lever without chopping down the spider webs it will ignore them and teleport you into mage bank regardless [sometimes you will have to cut down the first spider web] (Fixed)
  • Using Bolts with Throwing Ranged Weapons such as Knifes or Darts will no longer add damage to the Weapon.
  • When you’re following a player and try to execute an action, you’re drawn back to the player you were following after you take 1-3 steps away from them. I was following my alt while trying to thieve a stall in the example below.
  • Patched a reported path finding bug related towards Zulrah
  • Players will no longer get stuck when applying death during combat in the Wilderness
  • There was a bug where if a player dies, they could not log out, this has now been fixed.
  • Stopped another texture rendering crash from happening (needs a proper patch though).
  • Updated shopping so you can see how much items cost again as well as making all items default to 1gp.
  • Equipping and removing items will now reset combat.
  • Clicking an object while following will now reset following instead of running back to the person.
  • Updated the combat following system to hopefully make it work far more productive than it was before.
  • Fixed an issue where you could range from 9 tiles away but enemies cannot hit from further than 8.
  • Fixed following and parts of pathfinding that were overall extremely broken, which made combat simply unbearable.
  • Wilderness Rope Swing is now properly functional. In the future we will probably re-write agility so none of these problems start out to begin with.
  • Npcs will properly be frozen now if attacked with frozen effects
  • Npcs are properly following their opponents now, their path finding has also been fixed.
  • Removed Wilderness Slayer Task Attacking Block. (You can actually attack npcs in the wilderness regardless of being on a task)
  • Fixed constantly following npcs in puro puro.
  • Removed any code that effects attack timers.
  • Small adjustments added to improve walking around the Wilderness Agility
  • You can no longer click abuse. alching/enchanting or fletching while doing pvm or any other skill
  • Fixed osrs maps not being loaded correctly.
  • Fixed the issue regarding spam clicking smelting bars.
  • Npcs will now properly follow their target in order to get within attack distance range.
  • Replaced some objects in mining with iron ore
  • Fixed mining so it will now find a pick you can actually use instead of stopping on the highest one.
  • Removed the interface check for dropping items.
  • When selling noted items to shops, if the unnoted value is higher, the noted items will sell for the higher value
  • Fixed the annoying banker moving all over at woodcutting.
  • Players can now activate the customizable comp cape interface while equipped.
  • Completionist Cape will no longer crash your client at certain angles when being zoomed in.
  • Problems with the customizable interface have now been fixed so it actually works properly.
  • Cooking at the Range in Catherby and clicking the bank has been fixed.
  • A problem where when leveling a skill a lot of actions seemed to be frozen; Item dropping, fire making, ores on furnace, etc (This is now fixed)
  • Fishing will now be a bit faster as players reported it was slow.
  • Allowed the ability for admins to disable 2 step authentication to assist players
  • Fixed the correct ordering of the Quest Tab " I have + " option
  • Max cape & Completionist Cape will now have the ava's accumulator effect
  • You can now sell Opals to the general store
  • Removed unnecessary dialogues such as, Donator Island NPC, Crafting Npc, Agility.
  • Shards of Armadyl are now tradeable
  • Removed the restriction on selling certain items to general stores such as Hilts and Dragon Full Helms
  • Fixed hit queue to process the hits sooner instead of waiting so long. Pretty much players will now attack Npcs a lot faster than before
  • Fixed a null pointer in regular following of npcs.
  • Increased cerberus attack distance to 12 and removed projectile clipping in the room.
  • Dharok Effect has been added to match OSRS.
  • Fixed safe spotting on some npcs when attacking from too far away on the east side of them.
    • Zulrah Safe Spot Fixed
    • Cerberus Safe Spot Fixed
    • Lizard Shaman Safe Spot Fixed
    • Inferno Safe Spot Fixed
    • Corporal Beast Safe Spot Fixed
  • When you range or mage outside the range of an NPC or Player, your character is SUPPOSED to run within the distance. until it can attack again and launches the attack. BUT currently if you are OUTSIDE the range, your character runs directly to the NPC and Player until it is directly RIGHT by it. (This has now been fixed)
  • Your player will reset now if you try to attack someone while you are outside the Wilderness.
  • Increased the render distance by 1, seemed to cut out to soon.
  • Combat is now reset after casting a spell without autocast.
  • Reduced Curses Prayer Drain by 50%. (Actually fixed this time)
  • Global Moderator Crown has been fixed. 
  • Players will no longer have issues picking up drops after killing Npcs for their first tick.
  • Npcs should no longer be invisible we - believe this was just a small error from our last update
  • Skotizo can no longer be attacked via Dwarf Multi Cannon
  • A null check was added for Walking Packet Queue
  • When planting Mithril seeds players will now automatically move one step back. 
  • New Players will now be put into the Help Chat as they join Pre-Scape
  • Reported Bugs related, to the Wilderness agility course, pipes, steps, and log balance, have been fixed.
  • "You can only use this command at Edgeville" - Players should no longer run into the issue of standing in certain areas at edgeville where this does not work.
  • FFA has better rates for rewards
  • Dragon Defender, Fire Cape, Tokhar Kal, have been removed from FFA
  • Ava's Accumulator effect should now work correctly (We did not find any real issue with it when tested)
  • We have replaced Super Restores in FFA with Flasks. 
  • Infinite Prayer has been removed from Ultimate Donators+ during FFA.
  • There is now a FFA timer that will be displayed
  • We have removed the 5-1 Timer for FFA. 
  • Free for all should now be more randomized to favor different modes.
  • Bork should no longer melee across the map
  • Sometimes when trying to add money to pouch it chooses the drop option right below, dropping the cash onto the ground. (This should now be fixed)
  • Auto Retaliate on NPCs should now work.
  • There was another auto retaliate skulling bug reported, which has now been fixed.
  • King Black Dragon will now drop the proper items
  • You are now able to teleport out of King Black Dragon
  • The back to search selection feature on POS is now fixed.
  • Smithing gives a set amount of exp per bar for all equipment except platebodies. When making a platebody you only receive experience for 3 out of the 5 bars used. (Fixed)
  • You will no longer accidentally receive double Pest Control points while the well is off.
  • When clicking through the teleport list, if you click on a teleport before the menu has fully loaded, the interface will freeze and force you to walk a space to reset the menu and go from the start.(This is now fixed)
  • The banker at mage bank has a pathing issue where you can stop 1 or 2 spaces infront of the npc when trying to bank stopping you from accessing the bank until you reposition your character. (This is now fixed)
  • Global Moderator Crown is now fixed
  • You can no longer trade inside FFA arena.
  • You can use ::yell and ::answer commands while in FFA
  • Dungeoneering equipment that is used inside FFA doesn't have skill requirement anymore.
  • Changed 3rd age bow and wand prices in general store
  • Fixed global moderator crown
  • You can use dragon arrows with twisted bow and 3rd age bow now
  • You cant open scratch tickets in wilderness anymore
  • Serpentine helmet will now protect you from poison and venom
  • Fixed two major FFA exploits
  • Bows that don't require ammo won't stack with ammo strength bonus anymore
  • Bandos Godswords special attack will now have correct effect
  • Dragon Warhammers special attack will now have correct effect
  • Removed Crystal key drops from Spiritual Mages
  • Increased skull-back timer from 1 minute to 5 minutes
  • Possibly fixed Zulrah turning into ogre and hans
  • Increased Zulrahs maximum hit from 41 to 410
  • Bork shouldn't be able to hit you across map anymore.
  • Vengeance wont hit you back before your hit registers anymore
  • Fixed getting total donated after purchasing an item from store (was hotfixed like 8 days ago already)
  • Fixed scratch ticket notification
  • Fixed drop inferface (super rare and extra rare were switched up)
  • Fixed bug that displayed object ids and type on right click
  • Fixed login screen issues
  • Removed blue rectangle in the corner of chat area
  • Fixed report an issue button
  • Enabled/disabled x10 hp will now show correct value over head.
  • Removed [$] on right click 
  • Fixed textures
  • Added client version back to client title
  • Fixed ::doninfo command
  • Doors are now fixed
  • You can now use all saved accounts not just first one
  • Added rank icons next to player name
  • Added shift drop
  • Fixed highscores link on client
  • Fog is now enabled by default
  • Error code wont show anymore when clicking guide on farming
  • Added players online on website
  • Added trivia points to quest tab
  • Added well bonuses to quest tab
  • Fixed punishments time
  • Banned players wont be able to login with new account anymore
  • Highscores will now show correct ranks
  • Owner, manager and developer ranks wont be added to highscores anymore
  • Added a simple way to find NPC's drops
    • You can do ::getdrop-<npc name> to open npc's drop table
      • Made magic combat formula more similar to OSRS
      • Changed magic accuracy formula a bit
  • Chinchompas multi effect now works
  • Barrows should drop legs more often now
  • You can now kill zamorak gwd for greater demon task
  • You cant use images or text colors in clan chat anymore
  • Fixed bug that caused server to crash
  • Added new logger to help staff moderate server
    • drop log
    • pickup log
    • pvp log
    • duel log
    • login log
    • punishments log
    • command log
    • some more logs i cant think of atm 
  • Fixed highscore saving
    • Game mode and rank will now update
  • Added slayer helm effects
  • Made slayer helmets untradeable
  • Bandos tassets in boss shop now have a price
  • Removed old donator island dialogue
  • Rewrote equipment bonuses
    • Ferocious ring
      • gives 4% damage boost in Kuradals dungeon
    • Void armour
      • gives 5% accuracy and damage boost
    • Elite void armour
      • gives 10% accuracy and damage boost
    • Full slayer helmet
      • gives 12% accuracy and damage boost to monsters on slayer task
    • DHaroks armour
      • Full DH armour is done according to wiki. Damage is boosted by 1% for every 1 (10) hit-point lost
    • Elysian spirit shield
      • It has 70% chance to reduce 25% damage now
    • Divine spirit shield
      • Reduces damage by 30% and drains prayer equal to 6% of damage dealt
  • Corrected full slayer helmet bonuses
  • Prometheum maul now requires 90 attack to wear
  • A'abla will now heal to full hp (previously it didn't heal bonus hp from nex armour)
  • Ava's accumulator should now save 70% of arrows
  • Ring of fire now gives 12% experience boost
  •  You can now use other spells to attack while autocasting 
  • Fixed bug where you were able to attack wildy slayer npcs without task (You could spell on them. That started combat between you and npc)
  • Extended skull timer from 10 minutes to 20
  • Rewrote skull system
  • Prison trousers will now go to correct equipment spot
  • Iron men can now buy things from boss shop and stardust shop 
  • Iron men can now get herblore secondaries from ruined backpacks
    • ruined backpacks can be dropped by every npc with 1/30 chance of being dropped
  • made ground mud runes stackable
  • Donators will now lose prayer points in wilderness.
  • Made sir owens sword faster by 1 tick
  • Fixed clipped firemaking fires
  • When object is despawned, clipped object tiles should now despawn to so you can walk where object used to be.
  • fixed some issues with magebank webs
  • Fixed attacking people through walls
  • You can no longer use objects through walls
    • that fixed magebank teleporting from the outside of magebank
  • Fixed polypore staff, it now has its own attack
  • Fixed gilded dragon pickaxe
  • Added server announcements
  • Added trivia
    • trivia happens every 6 minutes at the moment
    • you can access trivia shop by talking with Oziach
  • Added Hardcore ironman
    • Added hardcore ironman highscores
    • if you die you turn to regular iron man
  • Added boss pets!
    • All boss pets give you 15% bonus drop rate (which stacks with other drop rate bonuses) on the pet boss.
    • You can access pets interface by typing command ::pets
    • You can dismiss your pet by right clicking on summoning orb and clicking dismiss
    • If you have jad pet item you can unlock jad pet by clicking on that item
    • All bosses drop pets with drop rate of 1 in 5000
  • I completely rewrote punishments system. Staff will now be able to moderate server properly.
  • I completely rewrote staff help tools
    • Added option to reset barrows mini game for individual person
    • Added option to check pin 


We will continue to add on as we prepare for our official Launch.


Best Regards,


The Pre-Scape Team


owner2.png Kade, manager.png Jake, admin.png Yor, vxq7IOd.png Fawk



    • Like 4

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    zo kar ta    20

    Nice update I didnt even read it all cause damn thats a fuck load nice work, although a lot of what you put in here has been on the server for a good while now which is confusing


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    Bardaloo    79
    4 hours ago, zo kar ta said:

    Nice update I didnt even read it all cause damn thats a fuck load nice work, although a lot of what you put in here has been on the server for a good while now which is confusing


    It’s all major updates since the first launch. basically a recap post to show have far we have come!

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    Yui    18

    It's really nice to look back at all the progress you have made with the server! Can't wait to see what you can add to this list over time :D

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    Lancelot    161

    I think this is a really neat way to show exactly just how much work has been put into the server to better it and encourage growth. Thank you for all your hard work!

    • Like 1

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    Leigh    67

    Server has come a long way since the first release, hopefully your hard work and dedication finally pays off you definitely deserve it. 

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    Venix    0

    Usually people hype their servers up and there is barely any work to back it up.

    Good luck brother.

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    RX L    2

    Recently joined and looking forward to the Hardcore Ironman event ❤️

    Yall best be ready


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    Gemini    16
    5 hours ago, RX L said:

    Recently joined and looking forward to the Hardcore Ironman event ❤️

    Yall best be ready


    Good luck buddy ❤️

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